by SeuJogo
30. September 2010 23:15
Finally a stable and perfect ball to ball collision detection algorithm, able to handle very complex situations.
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by SeuJogo
4. September 2010 00:01
How to handle ball to ball collision in a Silvelight game. The start of a new algorithm.
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by SeuJogo
12. August 2010 20:02
New tests with image compression show a 50% decrease in filesize, at high image quality.
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by SeuJogo
12. August 2010 00:36
As we have compressed a silverlight vector image, we are now trying to decompress it.
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by SeuJogo
29. June 2010 21:51
How to solve Silverlight's audio limitations. Description of the problem, and the solution.
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