by SeuJogo
13. April 2010 16:27
How to getter a better preloading experience for Silverlight games.
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by SeuJogo
4. April 2010 18:54
A short demonstration of the current state of Slengo, a clone of Pengo.
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by SeuJogo
4. April 2010 15:56
Over the weekend, I completed my new webdesign. It was incorporated into the website and also into the weblog. I hope everyone likes it this way. The design has two stylesheets, one for 1024x768 resolution and one for 1280x1024 resolution. If you have a higher resolution, you'll see the 1280x1024 stylesheet, because I cannot test these resolutions myself.
I've also added the Captcha's challenge for comments, as I was receiving a lot of comment-spam. This challenge requires a person to enter the two words in a distorted picture, before a comment can be submitted.
I call this the Neon-design. ...
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by SeuJogo
2. April 2010 13:07
Currently I'm working on a new website design. Until now, the "style" has really been some quick work, to get it live as fast as possible. I'm not a webdesigner. I do hope that the new design will be more appealing to visitors.
I have also been working on a Silverlight game called "Slengo" (working title). Almost all the game features which I like are in it. But I still need to add some more enemies for the player to combat. This requires more graphics and AI. Having a different baddy every level is not feasible, but some diversity will hopefully add to gameplay.
by SeuJogo
21. March 2010 18:25
Today I have limited to enter responses for articles. Main reason is that I've seen a lot of spam coming in. Reaction time is 14 days. I will take anti-spam measures later, when I have time.